Whether your goal is to become a professional artist or just to develop your artistic skills and create your own personal projects, this course is made for you.
In the beginning of the course, we will cover the basic principles of design and image making, and observe how they are universally applied across animation, film, illustration, and graphic design.
Later on, we will go through the fundamentals of drawing (both characters and environments), and learn such terms as perspective, construction, anatomy, and gesture.
Then, we will go in depth into character design, set design, prop design, and color design, and even cover such topics as world building and art direction.
By the end of the course, you will learn how to approach any design task through a simple recipe of steps, and be able to create appealing images that tell stories.
Visual Development Artists have a huge impact across the entire entertainment industry and can apply their skills in animation (film, TV), illustration, advertising, and video games.
The Designer’s Job. Design Fundamentals.
Drawing Characters
Drawing in Space
Character design principles
Prop design.
Environment design principles.
Light and Rendering.
Design with Color and Light.
Style and Art Direction.
World Building.
Photoshop (tips and tricks).
Summary and student review.
~ 2–3 hours
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*The Learning process is designed as guidance for students and may vary depending on the course
Distance learning and online workshops allow you to study wherever you are.
It is possible to combine animation classes with other activities.
The mentor gives individual feedback on each student's work.
Group chats with classmates and the mentor.
Ask your mentor online.
Recorded lectures are available to students to view at any time.
Shots from our graduate Ksenia Inozemtseva, from the project "My Father's Dragon" by Cartoon Saloon
where our students work