Basics in traditional 2D animation

We’ll learn how to put into practice the timeless 12 basic principles of animation, just as the great animators at Disney did. Together, we’ll explore the basics of traditional 2D animation and create our very first animations with simple, lovable characters.

Start date
February 12, 2025
Duration
12 weeks
Price per month
415€/month (excl. VAT)
Sign up for the course
Basics in [hl]traditional[/hl] 2D animation
Edward Kurchevsky

Mentor

Edward Kurchevsky

2D animator and director, worked on Primal, Scavengers Reign, Tales of Alethrion and others.

About the course

This course is designed to introduce students to the traditional 2D animation basics, focusing on key animation terms and techniques. You’ll explore the 12 principles of animation, learning how to master timing and spacing to bring your drawings to life. Whether you’re a beginner or looking to reinforce your skills, this course will guide you every step of the way with patience and care.

Starting with foundational exercises, you'll build confidence in character scaling, special effects, and composition. As you progress, the tasks grow more challenging, giving you the opportunity to create dynamic scenes with simple characters. By the end, you’ll have the hands-on experience and practical skills to create professional-quality traditional 2D animations

After the course

Once you have completed this course, you will be ready for complex dynamic shots animations and work on perspective with our "Mechanics of Movement" course.

The course is suitable if you:

  • Want to be a 2D animator

    If you aspire to a creative career and wish to avoid the hassle of starting from scratch, you're in search of a mentor who can guide you in developing your skills right from the beginning.

  • Junior 2D Animator

    You are already familiar with the basics, but want to level up your game and solidify your fundamentals.

  • Artist or a Designer

    You're eager to master the art of animating your drawings to boost your competitiveness, and you're on the lookout for inspiration and knowledge in animation to enhance your portfolio with vibrant animations.

  • Graduate of the free course "2D animation. Introduction" or "2D animation. Intermediate."

    Successfully completed the free course and is ready to learn classic 2D animation.

The course is [hl]suitable[/hl] if you:

Сurriculum

First month

4 lessons

  1. Start. Learn or improve your squash and stretch technique by making a bouncing ball.
  2. The whip principle. Add a tail to the ball.
  3. The jump of a pillow. Learn how to animate a moving character.
  4. Pendulum. Learn to swing the mass.
  • 4 weeks (please, make sure to have 6+ hours per week for homework)

    4 weeks (please, make sure to have 6+ hours per week for homework)

  • In the first month, you'll master the TVPaint interface, gain hands-on experience with essential animation principles, and create your first animations. This course will solidify your animation fundamentals and build a strong foundation for advanced studies.

    In the first month, you'll master the TVPaint interface, gain hands-on experience with essential animation principles, and create your first animations. This course will solidify your animation fundamentals and build a strong foundation for advanced studies.

First month

Second month

4 lessons

  1. Work on a scene by animating a punch.
  2. Animation techniques. Explore the benefits of different styles. We continue to work on the dynamic movement of the pillow.
  3. Working with the camera. Learn or level up your skills of turning the character in space during the movement.
  4. Finalising the project.
  • 4 weeks (please, make sure to have 6+ hours per week for homework)

    4 weeks (please, make sure to have 6+ hours per week for homework)

  • In the second month, you'll animate a punch scene, explore various animation styles, work on dynamic pillow movements, and master character rotations in space. You'll gain comprehensive knowledge of perspective and refine your skills in different animation techniques, effectively finalizing your project.

    In the second month, you'll animate a punch scene, explore various animation styles, work on dynamic pillow movements, and master character rotations in space. You'll gain comprehensive knowledge of perspective and refine your skills in different animation techniques, effectively finalizing your project.

Second month

Third month

4 lessons

  1. Working on the 360-degree character’s turn.
  2. Special effects. Adding details to the character.
  3. Compositing. Polishing the character.
  4. Creating a demo reel.
  • 4 weeks (please, make sure to have 6+ hours per week for homework)

    4 weeks (please, make sure to have 6+ hours per week for homework)

  • In the third month, you'll achieve a seamless 360° character rotation, enhance your character with detailed special effects, refine your compositing techniques, and produce a demo reel. This will deepen your animation expertise and prepare you for more complex projects.

    In the third month, you'll achieve a seamless 360° character rotation, enhance your character with detailed special effects, refine your compositing techniques, and produce a demo reel. This will deepen your animation expertise and prepare you for more complex projects.

Third month

You will learn

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Course author

Edward Kurchevsky, a director and 2D animator who has been in the industry for over 10 years.

Your resume after a full course of study

Basics in [hl]traditional[/hl] 2D animation

Basics in traditional 2D animation

Course fee

415€/month (excl. VAT)

Start

February 12, 2025

Spots left

11 spots

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