Mechanics of Motion in Traditional 2D animation Course 2

Jump into developing dynamic character animation by building strong foundations in walk cycles, posing, and design, then progressing into action shots, perspective, and movement in space. You’ll refine weight, rhythm, and staging, and finish by assembling a polished demo reel that showcases your character in motion.

New students are required to submit animation samples for review before joining.

Start date
June 8, 2026
Duration
12 weeks
Price per month
415€/month (excl. VAT)
Sign up for the course
Mechanics of Motion in [hl]Traditional 2D animation [/hl] Course 2
Edward Kurchevsky

Mentor

Edward Kurchevsky

2D animator and director, worked on Primal, Scavengers Reign, Tales of Alethrion and others.

About the course

This course is designed to take you from basic animation skills to confidently creating dynamic character action and complex movement. Building on the fundamentals learned in course 1, you’ll focus on how characters move through space, interact with environmental objects, and perform believable, high-energy actions.

You’ll learn how to animate weight lifting, walkcycles, headturns, dynamic action shots with camera movement, basic storyboarding principles, and basic character development. Through guided exercises, you’ll create dynamic scenes such as punches, chases, and action-driven shots while combining multiple animation principles into cohesive, expressive motion. All this combind will help you develop strong control over character mechanics.

What you’ll achieve
▪Animate dynamic character actions with believable weight and force behind their movements
▪Create complex shilfts in body language during scenes with clear direction and staging
▪Understand how to rotate and move characters in 3D spaces
▪Build polished animation shots suitable for your portfolio
▪Gain confidence working on action-based animation sequences

Instead of just theory, you’ll follow a structured, mentor-led step-by-step process used in real animation workflows. Each lesson includes practical assignments where you’ll apply what you learn immediately and refine your work through feedback.

Each week, you’ll meet with your mentor and peers to review your progress, receive detailed critique so you can improve faster. You’ll also stay connected through Discord, where you can ask questions, share your work, and learn alongside other students.

You won’t be learning in a vaccum! You’ll be guided every step of the way.

Follow a structured 12-week progression:
▪Start with character motion mechanics and action fundamentals
▪Develop dynamic scenes with force, impact, and timing control
▪Master character rotation, camera, and movement in space
▪Finish with polished action shots ready for your portfolio

You’ll begin by applying core principles, like archs, follow through and overlap, timing, hip and shoulder counter-motion, and shifting wight as your characters walks accress the screen from both the front and the side. From there, you’ll move into more complex animation challenges, combining multiple techniques, like squash and stretch, spacing, exaggeration, character balance, appeal and clear silhouettes, to create dynamic scenes with clear storytelling and strong visual impact.

Designed to help you succeed

By the end of the course, you’ll have completed several dynamic animation scenes that demonstrate your ability to animate action, controled movement in space, and create expressive character performances.

You’ll leave with portfolio-ready animation shots and the confidence to move into more advanced acting, storytelling, or professional-level animation work.

After the course

Upon completing this course,you’ll be able to create complex action scenes with confident control over character motion, weight, and perspective. You’ll be prepared to move into advanced animation topics such as acting, storytelling, and character performance. You are encouraged to continue your journey in mastering animation throught the Acting Course , the final course in this beginner series.

Graduates will also have the opportunity to create impressive demo reels featuring finished battle scenes and a variety of dynamic character movements, giving them the tools they need to pursue job opportunities in 2D animation studios.

This course sets the foundation for developing professional-level animation skills and continuing toward studio-quality work.

The course is Right For You if you:

  • Aim To Be A Serious 2D Animator

    Whether you want to be freelance or work in a studio, you want to move beyond basics into real character motion. You’re serious about building a career in animation and ready to invest time into improving your skills. You’re looking for a structured path with guidance from an experienced mentor to develop strong character mechanics and movement.

  • An Ambitious Indie Studio

    You want to improve the quality of your skills to work better with your team’s animation output. Being able to produce stronger, more dynamic animation with better efficiency. This course helps you deepen your understanding of animation workflows, refine production skills, and bring stronger, more dynamic ideas into your projects.

  • Graduate of Course 1 "Basics"

    You already understand the 12 principles of animation and can draw confidently, but want to apply them in more complex scenes. Growing beyond simple animations. This course helps you move from fundamentals to dynamic character animation and action-based shots.

The course is [hl]Right For You[/hl] if you:

Сurriculum

Month 1: Character Movement

4 lessons

  1. Walk cycle. Learn to animate a believable character walk, focusing on timing, spacing, and shifting weight.
  2. Character design in motion. Maintain consistency while animating and refining your character’s movement.
  3. Posing. Improve clarity and readability of motion through strong, intentional poses.
  4. Model sheet & preparation. Develop your character for animation and prepare for dynamic shots.
  • <b>4 weeks (6+ hours per week for homework recommended)</b>

    4 weeks (6+ hours per week for homework recommended)

  • <b>By the end of Month 1:</b>You will understand how characters move, how to maintain design consistency while creating a complete walk cycle, which is one of the most important and challenging animation exercises.

    By the end of Month 1:You will understand how characters move, how to maintain design consistency while creating a complete walk cycle, which is one of the most important and challenging animation exercises.

Month 1: Character Movement

Month 2: Dynamic Scenes & Spatial Control

4 lessons

  1. Dynamic shot. Begin building a complex animation scene with clear action and movement.
  2. Storyboard & angles. Plan your scene and define key poses to guide motion and storytelling.
  3. Perspective. Learn how to animate characters in space with depth and accurate perspective.
  4. Layout & staging. Refine character placement and composition for clarity and impact.
  • <b>4 weeks (6+ hours per week for homework recommended)</b>

    4 weeks (6+ hours per week for homework recommended)

  • <b>By the end of Month 2:</b> You will create a dynamic animation scene, understanding how to combine movement, perspective, and staging into a cohesive shot.

    By the end of Month 2: You will create a dynamic animation scene, understanding how to combine movement, perspective, and staging into a cohesive shot.

Month 2: Dynamic Scenes & Spatial Control

Month 3: Weight, Rhythm & Portfolio Creation

3 lessons

  1. Weight lifting. Animate force and resistance, improving overlap, arcs, and physical realism.
  2. Rhythm & flow. Develop smooth, believable animation by controlling timing, spacing, and movement continuity.
  3. Demo reel preparation. Select, refine, and present your best work for a professional portfolio.
  • <b>4 weeks (6+ hours per week for homework recommended)</b>

    4 weeks (6+ hours per week for homework recommended)

  • <b>By the end of Month 3:</b>You will have completed multiple polished animation shots and a demo reel showcasing your ability to animate dynamic character motion with control and clarity.

    By the end of Month 3:You will have completed multiple polished animation shots and a demo reel showcasing your ability to animate dynamic character motion with control and clarity.

Month 3: Weight, Rhythm & Portfolio Creation

You will learn

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Meet Your Course Mentor

Course author

EEdward Kurchevsky is a director and 2D animator with over 10 years of industry experience. He will guide you through the exact techniques and workflows used in a real animation production. He'll help you avoid common mistakes and improve faster through both recorded lessons and and live weekly feedback sessions to give you the best possible change to succeed in your animation journey.

Mechanics of Motion in [hl]Traditional 2D animation [/hl] Course 2

Mechanics of Motion in Traditional 2D animation Course 2

Course fee

415€/month (excl. VAT)

Start

June 8, 2026

Spots left

4 spots

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