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For those who have completed the «Basic 2D animation» course, as well as for experienced animators with good drawing skills who can draw characters from different angles and have no difficulties in drawing human hands and feet.
The goals of the course are to learn the principles of character motion mechanics, learn how to work with its movement in space and create dynamic scenes with chases or battles. We’ll also work on conveying the weight and talk about animated character design and expressive positions.
After the course, students become semi-professional animators who know how to work with characters and can continue mastering their skills at the Acting Course. Graduates also create demo reels with finished battle scenes and various movements of heroes which will help them to get a job in 2D animation studios.
Walk. Teach the character to walk.
Character design. Continue to animate the gait.
Posing. Continue to animate the gait.
Model sheet. Sketching for a dynamic shot.
Storyboard and angles.
Perspective. How to use the perspective.
Preparing a demo reel.
Successful portfolio is vital for employment
Shots from our mentor Ksenia Inozemtseva, from the project "My Father's Dragon" by Cartoon Saloon
where our students work